以前のリビジョンの文書です
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Warning: Declaration of syntax_plugin_linebreak::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in
/home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line
52
Warning: Declaration of syntax_plugin_linebreak::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in
/home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line
74
Warning: Declaration of syntax_plugin_markdownextra::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in
/home/stepism/www/ue4/wiki/lib/plugins/markdownextra/syntax.php on line
38
Warning: Declaration of syntax_plugin_markdownextra::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in
/home/stepism/www/ue4/wiki/lib/plugins/markdownextra/syntax.php on line
47
Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in
/home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line
53
Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in
/home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line
82
098 セーフティーなAddComponent /GetComponent
概要
よく使う機能は安全性の為にもラップしておくと良い。
//-------------------------------------------------------------
//! コンポーネントの追加(存在チェック版).
//-------------------------------------------------------------
static public T AddSafeComponent<T>(GameObject _go) where T : Component
{
T component = _go.GetComponent<T>();
if (component == null)
{
// 無ければ足す。
return _go.AddComponent<T>();
}
// あればそのまま返す。
return component;
}
//-------------------------------------------------------------
//! コンポーネントの取得(存在チェック版).
//-------------------------------------------------------------
public static T GetSafeComponent<T>(GameObject _go) where T : Component
{
T component = _go.GetComponent<T>();
if(component == null)
{
Debug.LogError("Expected to find component of type " + typeof(T) + " but found none.", _go);
}
return component;
}