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アクターの拡大縮小(4.7.6) [stepism@UE4メモ]

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wiki:ue4:tips:502

アクターの拡大縮小(4.7.6)

アクターの拡大縮小には「Set Actor Scale 3D」を使う。
親オブジェクトのScale値の影響を受けたくなければ「Set Actor Relative Scale 3D」を使います。

ブループリントで対応する

C++で対応する

 

void AMyActor::Tick( float DeltaTime ) 
{ 
	Super::Tick( DeltaTime ); 

	// 拡大縮小させる。 
	SetActorScale3D(FVector(3.0f, 4.0f, 5.0f)); 

} 

wiki/ue4/tips/502.txt · 最終更新: 2015/05/02 01:08 by step