Warning: Declaration of syntax_plugin_linebreak::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in
/home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line
52
Warning: Declaration of syntax_plugin_linebreak::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in
/home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line
74
Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in
/home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line
53
Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in
/home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line
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3秒後にアクターを破棄する(4.7.6)
Delayで待ち時間を指定して、DestroyActorでアクターを破棄します。
ブループリント版
C++版
// 開始
void AMyActor::BeginPlay()
{
Super::BeginPlay();
bool isLoop = false; // 処理を繰り返すか?
float delayTime = 3.0f; // 待ち時間
// タイマー設定/開始
GetWorldTimerManager().SetTimer(FTimerDelegate::CreateUObject(this, &AMyActor::DelayTimerCallBack), delayTime, isLoop);
}
// SetTimerで指定した時間の後処理する
void AMyActor::DelayTimerCallBack()
{
// 自滅する。
Super::Destroy();
}