Warning: Declaration of action_plugin_linebreak::register(&$controller) should be compatible with DokuWiki_Action_Plugin::register(Doku_Event_Handler $controller) in /home/stepism/www/ue4/wiki/lib/plugins/linebreak/action.php on line 41

Warning: Declaration of action_plugin_markdownextra::register(&$controller) should be compatible with DokuWiki_Action_Plugin::register(Doku_Event_Handler $controller) in /home/stepism/www/ue4/wiki/lib/plugins/markdownextra/action.php on line 16

Warning: Declaration of action_plugin_syntaxhighlighter3_action::register(Doku_Event_Handler &$controller) should be compatible with DokuWiki_Action_Plugin::register(Doku_Event_Handler $controller) in /home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/action/action.php on line 28

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アクターの拡大縮小(4.7.6) [stepism@UE4メモ]

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wiki:ue4:tips:502

Warning: Declaration of syntax_plugin_linebreak::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in /home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line 52

Warning: Declaration of syntax_plugin_linebreak::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in /home/stepism/www/ue4/wiki/lib/plugins/linebreak/syntax.php on line 74

Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::handle($match, $state, $pos, &$handler) should be compatible with DokuWiki_Syntax_Plugin::handle($match, $state, $pos, Doku_Handler $handler) in /home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line 53

Warning: Declaration of syntax_plugin_syntaxhighlighter3_syntax::render($mode, &$renderer, $data) should be compatible with DokuWiki_Syntax_Plugin::render($format, Doku_Renderer $renderer, $data) in /home/stepism/www/ue4/wiki/lib/plugins/syntaxhighlighter3/syntax/syntax.php on line 82

アクターの拡大縮小(4.7.6)

アクターの拡大縮小には「Set Actor Scale 3D」を使う。
親オブジェクトのScale値の影響を受けたくなければ「Set Actor Relative Scale 3D」を使います。

ブループリントで対応する

C++で対応する

 

void AMyActor::Tick( float DeltaTime ) 
{ 
	Super::Tick( DeltaTime ); 

	// 拡大縮小させる。 
	SetActorScale3D(FVector(3.0f, 4.0f, 5.0f)); 

} 

wiki/ue4/tips/502.txt · 最終更新: 2015/05/02 01:08 by step